Tuesday 15 March 2011

Lecture 7 - Using the Dope Sheet




The Dope Sheet can be accessed from the graph editors rollout.
Click and drag a teapot into the perspective viewport. Convert to edit poly, and add a squash modifier via the modifier panel. Animate the squash over 100 frames. Also add a coloured material and animate the colour change over 100 frames.
Open the dope sheet, on the left hand side you can identify the teapot object that has been used, open up the transform track and the material track.
The keys in the animation are colour coded:
Green - Rotation
Blue - Scale
Red - Move
As this rollout is so vast, it is easier to concentrate on the areas you want to work on, so go to the left hand corner of the dope sheet and find Filters. We want to check, Show only selected objects and animated tracks.
If you click on edit ranges you can see black range bars which can be moved.
Modify subtree, will allow you to see the black range bars and the keys together.
If you move these bars or keys you can see your animation cha
nge in the timeline. If you right click on the keys you can make changes to the animation, in a similar way to the curve editor.

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